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Corrected some slightly confusing dialog with Rayze Corrected bug with Skippy (in Scraptown) dialog that failed to start combat Kitty has dialog for additional party NPCs to receive services at the Cat's Paw Leaving the merchant map before the trade is complete will no longer lead to the Krom's dialog/script have been corrected regarding the 'collect weapons' quest Nessa's ghost will not pick up loot around the area Nessa's ghost cannot be bartered with nor stolen from Fixes to critter artwork regarding dodging and being hit for artwork pulled from FO Toned down (just a little) the enemies of Vault 14's leaders Unused items should no longer be spawned by geckos killed in random encounters Removed potential bug regarding an unimplemented perk and related items In New Reno, Arroyo tribesmen, Sheila in the Den, Elder regarding treaty) added story/character enhancements from Endocore (Balthus, Chrissy at Vault 15, McGee Other wild dogs (reddish brown ones) have sounds in combat Unwashed villagers no longer generate armor when killed
Fixed Modoc farm trapdoor in event explosives are used The Bridgekeeper, who will now not produce a regular robe when killed) Removed some more instances where killed enemies had two sets of armor (including Sounds restored to Dogmeat when wearing armor Asking Klint to change his distance actually works Asking to have Klint change his distance will no longer lead to a crash Skynet floats will no longer appear when it is not in your party Corrected party member backgrounds for some locations
Meris can once again be gained for your party Marcus no longer becomes unresponsive after speaking with him about mutant sterility
Removed potential bug regarding waiting for Cassidy, Sulik, and Klint Made a number of corrections to dialog for Private Dobbs Fixed bug causing crash when asking Private Dobbs to rejoin your party Human Lenny should no longer be referred to as a ghoul when entering Vault City Myron has the proper talking head when wearing advanced power armors
#Mib88 megamod download 2.46 mod#
Added SCAR (Skilldex Color Asthetic Redux) mod from Kamos5 Added Lootable turrets and bots by NovaRain Inclusion of Vault Village and related quests Klint can still attempt to heal the PC, but only if he has plant components will not mention Vic or GECK if not appropriate Can no longer repeat the Arroyo/Umbra pact repeatedly for experience Numerous corrections to NPCs/quests in Colly Corrected team issues with certain caravans Orphans in the Den really need to be watched: they'll attempt to steal from party NPCs too! Asking Klint, Sulik, or Cassidy to wait will no longer corrupt saved games added story/character enhancements from Endocore Sexpert, Gigolo and Virgin (Thanks to Muttie) Corrected a number of scripts which had incorrect/missing variables regarding Removed some more instances where killed enemies had two sets of armor Minor corrections to various maps (especially with regards to walking through objects)
#Mib88 megamod download 2.46 free#
If there is anyone out there who is able to post it on NMA or would like to include it on any other sites, please feel free to do so. I know there are still a number of issues/bugs, especially involving the Brotherhood of Steel. If you have problems, you can return to the previous version. And copy the save to the new version of the mod.
#Mib88 megamod download 2.46 full#
It is a full repack and is the only version you need. Almost every location will find something new, just look closely. Megamod - the name speaks for itself: new locations, new characters, new quests, a lot of stuff and adventures on your way.